Everyone’s a gamer – Gamers are in every region and demographic group. 51% of mobile gamers are
women, and half of all mobile gamers spend money on their games.
Highly targetable – Licensees can choose games with large audiences in their target regions, or by a combination of factors to find the ideal customers.
Gamers are loyal – Everyone has a favorite game, and some people show off their passion by collecting merchandise of that brand. Gamers offer lower customer acquisition cost (CAC) and greater lifetime value (LTV) compared to other audiences.
Easy to activate – Many mobile games utilize premium in-game currency and items which players highly value. Gamers are happy to take a desired action to acquire premium rewards.
Uniquely understandable – Every game attracts a core audience that shares certain
personality types. Players can be meaningfully profiled by their personality to find the ideal audience.